What WeDesign and Ship

We build our own mobile apps and web projects. Every step from the first sketch to the store listing sits with one team.

Main Solution

Mobile App Development

Apps we design and build for iOS and Android and publish on the App Store and Google Play. We run the review process and every release after it.

  • One codebase for iOS and Android
  • App Store and Google Play releases
  • Store review handled end to end
  • Crash reporting and release tracking
0+

Active Students

0.0%

System Uptime

E-Learning

Website Development

Landing sites for our apps and our own web projects — mobile-first, quick to load and multilingual.

  • App landing and download pages
  • Mobile-first, fast-loading pages
  • Multilingual content structure
  • Technical groundwork for search
0+

Active Courses

24/7

Accessible

The Rest of the Work

What it takes to get an app into a store and keep it there.

Education-Category Apps

Learning-first apps: practice, revision, exam preparation and language learning.

  • Practice and revision flows
  • Progress tracking
  • Offline use
  • Age-appropriate content

Product Analytics

How we learn which screens work by measuring them rather than guessing.

  • Usage and screen measurement
  • Retention analysis
  • Release-over-release comparison
  • Privacy-friendly measurement

Store Listings and ASO

A store page is a product of its own — we work on its copy, its screenshots and its keywords.

  • Store listing copy
  • Screenshots and preview video
  • Keyword research
  • Release notes

Interface and Experience Design

Screen flows and the design system are built by the same team that ships the code.

  • Screen flows and prototypes
  • Design system
  • Accessibility
  • Dark mode

Maintenance and Updates

A published app needs upkeep: new OS versions, shifting store policies, incoming crash reports.

  • OS version compatibility
  • Bug fixes
  • Dependency updates
  • Store policy compliance

Servers and Data

The accounts, sync and notification layer sitting behind the apps.

  • Accounts and sessions
  • Cross-device sync
  • Push notifications
  • Backup and restore

How an App Gets Out

The path we follow from an idea to the first release in a store.

1

Idea and Scope

We settle what the app does — and what deliberately stays out of version one.

2

Design and Prototype

We draw the screen flows and try them as a clickable prototype.

3

Build and Test

We build the app and test it on real devices.

4

Release and Maintain

We take it through store review, then keep watching crashes and shipping updates.

Got an Idea?

Write to us if you would like to talk about what we are working on.